Every round, someone falls
Type matchups, critical hits and potion drops play out live in your server. Nobody has to do anything but watch, vote and trash talk.
From /start to one winner
- Step 1
An admin runs /start
Choose how many minutes people have to join, whether the winner earns a badge, and whether it runs in a new thread or right in the channel.
- Step 2
Trainers hit Join
Each person gets a random hit: a collectible pull from the TCG world with its own type, rarity and HP, shown only to them. Spend a ReRoll Token to try for a better one.
- Step 3
The battle runs itself
Every round, trainers trade attacks. Type matchups, critical hits and random events keep it unpredictable.
- Step 4
Twists along the way
Potion drops heal a few lucky trainers, the Revival Center can bring eliminated ones back, and late joiners can still jump in.
- Step 5
Final Showdown
When two are left, everyone votes on who wins. Guess right and you earn a ReRoll Token for next time.
- Step 6
A winner is crowned
The last trainer standing wins, earns a badge, and lands in your Hall of Fame channel with a link to the full battle.
Not every pull is equal
Higher tiers start with more HP. A ReRoll never downgrades you, and sometimes moves you up a tier.
Built for community nights
8 collectible badges
Win a badge rumble to earn a badge. Collect all 8 and show them off with /mybadges and the server leaderboard.
ReRoll Tokens
Earned by calling the Final Showdown winner. Spend one while joining to re-roll your hit.
Hall of Fame
Pick a channel and every winner is posted there with their pull, badge, date and a link back to the battle.
Separate per server
Badges, tokens, the leaderboard and settings belong to your server only.
Threads or in-channel
Run the action in its own thread to keep chat clean, or right in the channel for smaller servers.
Winner role
Optionally give every rumble winner a role automatically.
Everything is a slash command
| Command | What it does | Who |
|---|---|---|
/start | Opens a rumble. Options: join time in minutes, badge or no badge, new thread yes or no. | Admins |
/stop_rumble | Ends the current rumble early. | Admins |
/setup | Server settings: admin roles, winner role and Hall of Fame channel. /setup view shows what's set. | Administrators |
/mystats | Your Pull's current stats in the active rumble. | Everyone |
/eliminated | The full list of eliminated trainers. | Everyone |
/mybadges | The badges you've earned in this server. | Everyone |
/rerolls | How many ReRoll Tokens you have. | Everyone |
/badgeleaderboard | The server's top badge holders. | Everyone |
Add it, then run /start
- Click Add to Discord and pick your server.
- Anyone with the Administrator permission can run rumbles right away.
- Optional:
/setup admin_role_addto let a mod role run rumbles too. - Optional:
/setup hall_of_fame_channeland/setup winner_role.
Only what a rumble needs
- View Channels, Send Messages, Embed Links, Read Message History
- Create Public Threads, Send Messages in Threads, Manage Threads (to run and lock the rumble thread)
- Add Reactions (for Final Showdown voting)
- Manage Roles (only used if you set a winner role)
No Administrator permission, and none of Discord's privileged intents.
Ready to rumble?
Add TiltRips Rumble to your server for free and use it for giveaways, game nights and keeping your community active. New to TiltRips? Sign up and get a free $1 pack.
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